package collisions.collisionshapes;

public interface CollisionShape 
{
	
	public abstract CollisionShape returnShape();

	public boolean intersects(CollisionShape shape2);

	public double getX();

	public double getY();

	public void move(double d, double e);

	public void setLocation(double oldx1, double oldy1);

	public boolean intersect(CollisionShape otherShape);

	public int getWidth();

	public int getHeight();
}
